While making assets I often try and get the feel of an area rather that worry about getting it exactly right. I try and get the right number of houses in the street and match the window layout and brick colour etc, but I do not worry about every house looking as it does now. I don't live there anymore, I don't have the time to go to that detail, and i think it would not be that much fun. Also, I am modelling the route in the 50's so much would have changed anyway.
:) and I'm sticking to that.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsO_FpZNRQ4rEAdXzyp8LHIjtl5zFW4Inl_tCypg4nASsRebMNKbjIypMs7L8k3BpZ0SkFoOmJoyzFkNe43IZnQUCqJZ33zd2GodesgoeWPvhgylADRuOpJI8Oq_aun3ctvWRO-aXHko8/s400/ER_RWs.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6Mcpe3i6kfllrBZXRBicwxWnWVB2MxgwpmIC-MRJOlWknch3jt6-xFeQLdesNv0j8Yaa-c_S0XXd_6OBJuXGt0F8SsLCRnMbFFyGY9dHJfTeT-NHn1ODHO8wLOZXFwrYReWkzr7VaoGY/s400/ER_GE.jpg)
regards
Derek
4 comments:
Nice. I like the way you have varied doors and windows - presume these are a small number of textures applied to flat door/window quads?
Your a developer with patient, it is seen on the quality of your assets, such unity in color and style. Keep on, SAD
Extremely creative work, I am truly impressed.
UPVC in the 1950's derek, must have cost those house holders a pretty penny lol, awsome work, been looking through the old pics of this route, they always say a masterpiece can take years :D
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