![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFSUBWUqJIU6ztSEEJxPJw5uaSY2G4Zk6avon5i66J_gw4AtM_S_qARJrFRxzhXU0Sq9IBU54J1enUy_hdRpIb4R_dtwjKqC_uo7Mc1FBJegI3M9m9CvhZpdkGencnbU4lxIpyvtYJ7-g/s400/Fir02.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjBg68O5_rBN_3Lb_RjOZjOqGXyvYGZfKjnObK5nRmTS3cVlLicyGtyuLZpggIOIgKhxtELoisoR5pQr2eON4-apEwfKKnlLd-_r24CdAQfmIfla7KvKo0NV5w35W-OCpxAC1EDbeiN6M/s400/Fir01.jpg)
Tomorrow the Christmas tree comes down, and while looking at it I was wondering how I can better the FF fir tree in RWs.
I was never that happy with it but it is hard to get the shape/body and depth in the tree without the polys mounting up. I can certainly make a nice looing 2D version but some 3D versions for close to the track would be cool. Here I have just being playing around with some textures and these are not the final ones, but I think I might be able to make something out of it for fir trees up past Witton le wear.
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1 comment:
im shure you can do that :P i have them already. shadow effect on the tress are great
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