Monday, 31 December 2012

All the best


What an interesting year it's been! lots of drama as usual, a few doing the 'Hokey Cokey', a few lobbing toys from their pram and arkham asylum re in acting ground hog day again.
Never a dull moment for sure. :)

For me it's been a busy year, a difficult one but rewarding.
The biggest thing to happen on my route was Bob helping me with the track, I say helping me, I mean helping himself.
I just watched from the side line at his wonderful work.
So my route was about 23 miles, it is now a wopping 100+ miles and a pretty impressive network.
The name changed from Wear Valley Railway to Weardale & Teesdale Railway to reflect the new lines, it should make for an interesting experience.

When it was just me working on the route I would just tinker here and there, drift from one asset to another without a real plan of how to tackle the project. It is nothing like a work project, with a team so much more can be done and progress can be amazing.
One man working on it 2 or 3 hours a night will always be a challenge.

My advice for creators in 2013 is to pair up or find a like minded group to enjoy your hobby with, so much more enjoyable and feels worthwhile.
The most important thing is to have fun and enjoy what you do because you will never have the time back!

All the best for the new year.

d

It's nice to be important, but it's more important to be nice.

Sunday, 30 December 2012

Latherbrush Bridge

I am almost happy with the foliage (for now) so I am now able to start laying assets along the route. Here is an example at Latherbrush Bridge.

d

Saturday, 29 December 2012

Embankment Update

Almost there, looks different enough now, still need to match some colours.

d

Embankment

Later today I will be changing the Embankment asset. I made that for the IOW years ago now every man and his dog uses it. It's great because it have great coverage and looks good next to the track.
However it has been over used and it needs an updating.

d

Friday, 28 December 2012

Grass Verge

Getting my house in order with assets and matching up textures so that they all sit well together.
I have deleted foliage I thought was not needed, (I did have way to much) Here at the top of the dam head I have a couple of assets that make up the grass verge.
d


Thursday, 27 December 2012

Damhead terrain

Just a quick terrain painting hour around the damhead.
d



Wednesday, 26 December 2012

Wearhead New hill test

Yes, I've been here before, yes, it looks like nothing has been done. I keep ripping it up and starting again!
Anyway, this is the last time I start my terrain textures again( I do however need to make new trees). Modelling the houses for Wearhead village nest, then will look to make the engine shed.


d

Tuesday, 25 December 2012

Merry Christmas part 2

And so Christmas 2012 comes to an end.
No snow this year so I will not do the usual card.
Instead a random image, Merry Christmas everyone.


Monday, 24 December 2012

Terrain textures

I have just spent an hour painting in fields! very relaxing with the Christmas music on.
I keep changing the texture set and removing the mix maps. One of these days I will just have to leave what I have.
:)
d

Sunday, 23 December 2012

Merry Christmas

Hi all, a very merry Christmas to all, especially to those on UKTS.

I hope you all manage to enjoy the holidays and spend the time with loved ones.

best regards

Derek

Sunday, 2 December 2012

Missing in Action

Donner Pass and the lead up to work at Christmas has meant I have been away for a few weeks.

Back to normal this week.

I see a little chat about the cost of stuff of late, My boy is well into his little Thomas toys.
For £15 you can get 1 of these

Choo Choo.. all aboard!

d

Thursday, 8 November 2012

AP station pack

Only to be used in freeware routes, It was made for fun.
d

Saturday, 3 November 2012

Flexi-row housing

Having planned to make Bishop Auckland out of huge blocks I have turned against that idea, mainly because  of the time involved but also I'm not sure all the terraced housing needs to be so exact away from the track.
I will be making around 20 or so different brick terraced houses and making different rows of different lengths. I have also added some foundation polys so that if the houses are on a hill (which they often are) then you don't see them floating.
I am hoping this different approach as used on some of my other routes will help speed up some areas of the route.
I will of course still be making 'specials' for key areas where generic just will not do!

Here is a quick example of what a scene looks like with just using 1 asset in a flexi row.


cheers
d

Monday, 29 October 2012

Track all done but the shouting...

Bob can not be bothered to spennymoor time on the route..




Saturday, 13 October 2012

Station Asset Pack

I read a few people were after the Station Asset pack, to the best of my knowledge it is bundled up in the European Asset Pack on steam:
http://store.steampowered.com/app/208300/

It is bundled up with that pack because that is the most logical place to put it for new users. However, for old users who do not need to buy that pack to run freeware routes I can look to make it available on it's own as a zip, just need to figure out where best to put it.

cheers
d

Monday, 1 October 2012

Come to Pass

Ok, moving on to do what I love most, rocks and trees.
Nothing like a good kebab.
Time to get the black out.

d

Friday, 28 September 2012

Newgate Street

I've started the surrounding area to the station, here is the first bits of Newgate Street, will work my way down to the Wear Valley Hotel and down to the 4 clocks. The buildings are pretty simple shapes, because I am filling in the whole town I have made a call on where I will use my polygons, hopefully the textures will more than make up for the lower poly housing.


In other news,
I was never keen on drama's or soaps, period or otherwise, however it is certainly entertaining seeing Vera Duckworth and co doing a state side show.

d

Sunday, 23 September 2012

Almost there..





Starting to feel right now. Once the surrounding area goes in I will feel much better.

Station Progress

Now that TS2013 is out my focus this weekend has been on the Station.
I have finished the platform edges, and missing buildings as well as cleaned up many of the loose ends.
My next task is to make the 2 or 3 different lamps that were on the platforms.

I will also need to re-bake the whole station with a new light map. The one I did many moons ago has long since broken.
I look forward to showing the progress over the next few days.

regards

Derek

Friday, 21 September 2012

Result!

I'd say last night went great!

I'm really pleased it had the effect I was expecting on folks.
Enjoy chaps, :)
I'm off to enjoy this great Sim myself.
Happy times... till the next time!

cheers
d

Thursday, 20 September 2012

Less than 2 hours to go..

Here we are again, though I've not even gone down to the bunker this time, thought it best to be out in the open.. in a field.
The wonder of Wi Fi.

Off to sip on a Single Malt this evening, today has been a good day.

Breath...and relax.

Tomorrow it all starts again, TS14?

:)

d

Wednesday, 19 September 2012

Are we there yet?

It's been one of those days, (is it done yet..? what about now!?) just when i should be popping the champers
I get dragged into something. :)

So in between scenario playing, I have just been tinkering in the editor as you do, put a train on some tracks in my wood and drove around, amazed at how great it looks and feels.


cho cho boys, see you on the other side.

d


Sunday, 16 September 2012

clear out of old blogs

Hi,

I have just had a clear out of old blogs, I followed many but those that have not posted in the past 6 months or longer I have removed.
Hope no one minds.
Social media moves so fast that no sooner do you get use to one form, folks move onto the next best thing which is fair enough, I was sure google plus would take off, oh well.

This Blog will be going as long as the route is in development and while it feels like forever, I am only just getting going.

cheers
d

Saturday, 15 September 2012

The new cool

I'm digging the occlusion boxes. lots of fun to be had here!

Friday, 14 September 2012

Over the Hill

Today is a good day, I get to back up my current project, kick up my feet and enjoy my cuppa. (In theory, lets see what the day brings!)

I've seen some folks running around chicken little style over the past few days but it's OK, it was just an acorn.

So now I turn my attention back to the newly christened 'Weardale & Teesdale Railway'.

The track has been laid up at Wearhead so I think that is a perfect place to start the example section.
This is about a mile long that will be finished to a standard that I want the rest of the route, it will provide me with a guide to how I want the rest of the route to look.

All that has been done to date has really just been placeholder stuff and most of it will be ripped out, the work starts from now.

Hmmm, I love the smell of fresh terrain textures in the morning.

d

Saturday, 8 September 2012

TS2013 is coming

Seems to be some confusion over TS2013, who what why when where etc, RS.com Facebook page is the place to watch for more info.

However in simple terms, if you do nothing and just carry on as you are, you will get your game code/look/new features etc updated for free, like any other update RS.com have done.

Your game will become TS2013 but with the content you currently have and enjoy.
If you pre order the steam version of TS2013 (this has different content to RWs/RWs2 and TS2012) you will get the 4 advertised routes (SH, IOW, NEC and B to V) added to your current content list at a discounted price.
New users who buy TS2013 (and do not own a previous versions of the sim) Will only have those 4 advertised routes in their list.
New users will be able to obtain the old core content from Steam, more information on this to follow from RS.com

Any questions please email Support@railSimulator.com

cheers
d

Wednesday, 5 September 2012

What's in a name?

Very topical, so here is the new name for the route:

WEARDALE & TEESDALE RAILWAY

Name change to reflect the Track work.

loading screen mock-up


Thursday, 30 August 2012

Bishop track

Time to update what was there.. and it may mean a couple of painful changes to my beloved BA station model.

Nurse...scalpel....

d

Friday, 24 August 2012

Heading north this weekend

Hope the kids don't mind a few research trips..
:)
I'm sure it will pee it down for most of it, usually does over Bank Holiday weekend. Will probably not make it to Cayton Bay this Monday but you never know.

In other news, the inmates over in the East wing of Arkham are still rattling their tin cups against the bars in hope to attract some attention, but no sign of the Dark Knight.

http://www.youtube.com/watch?v=fLyoog562x4&feature=g-all-xit

Tuesday, 14 August 2012

WIP route map


28 Stations... It's going to be a magnificent octopus.

Heading into the Dales

Bob continues his trek into the dales. Here 3 key stations upto Wearhead.
Wolsingham

Stanhope

Frosterley
The network is looking pretty impressive I have to say, more than an A to B... :)
d

Thursday, 9 August 2012

Crooks! - More Bob Progress

Crook

Etherley (Witton Park)

Wear Valley Junction

Crook Goods